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5 changed files with 235 additions and 237 deletions

8
.gitignore vendored
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.git/
.vs/
bin/
obj/
.git/
.vs/
bin/
obj/
*.sln

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>BetterStuff</AssemblyName>
<Product>Better Stuff</Product>
<Version>1.1.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>BetterStuff</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp" Publicize="true">
<HintPath>..\lib\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="MyBox" Publicize="true">
<HintPath>..\lib\MyBox.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib" Publicize="true">
<HintPath>..\lib\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule" Publicize="true">
<HintPath>..\lib\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule" Publicize="true">
<HintPath>..\lib\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="Unity.InputSystem" Publicize="true">
<HintPath>..\lib\Unity.InputSystem.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AIModule" Publicize="true">
<HintPath>..\lib\UnityEngine.AIModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>BetterStuff</AssemblyName>
<Product>Better Stuff</Product>
<Version>1.1.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>BetterStuff</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp" Publicize="true">
<HintPath>..\lib\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="MyBox" Publicize="true">
<HintPath>..\lib\MyBox.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib" Publicize="true">
<HintPath>..\lib\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule" Publicize="true">
<HintPath>..\lib\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule" Publicize="true">
<HintPath>..\lib\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="Unity.InputSystem" Publicize="true">
<HintPath>..\lib\Unity.InputSystem.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AIModule" Publicize="true">
<HintPath>..\lib\UnityEngine.AIModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>

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# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.1.0] - 2026-01-25
### Added
- Increased the walk speed of janitors, security guards and customer helpers
- Increased the scanning speed of customer helpers, customers and player on self checkouts
- Config contains the default gamevalues of each option
## [1.0.0] - 2026-01-09
### Added
- Initial release
- Increased the scanning speed of cashiers
- Increased the time until the paymentprocess is finished
- Increased the time between scanningprocess an paymentprocess
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.1.0] - 2026-01-25
### Added
- Increased the walk speed of janitors, security guards and customer helpers
- Increased the scanning speed of customer helpers, customers and player on self checkouts
- Config contains the default gamevalues of each option
## [1.0.0] - 2026-01-09
### Added
- Initial release
- Increased the scanning speed of cashiers
- Increased the time until the paymentprocess is finished
- Increased the time between scanningprocess an paymentprocess
- Increased the walk speed of Restockers

42
LICENSE
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@@ -1,21 +1,21 @@
MIT License
Copyright (c) 2025 Marc Philipp Burgmann
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
MIT License
Copyright (c) 2025 Marc Philipp Burgmann
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

288
Plugin.cs
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using __Project__.Scripts.Janitor;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
namespace BetterStuff;
[BepInPlugin(PLUGIN_GUID, PLUGIN_NAME, PLUGIN_VERSION)]
public class Plugin : BasePlugin
{
public const string PLUGIN_GUID = "de.mpburgmann.BetterStuff";
public const string PLUGIN_NAME = "Better Stuff";
public const string PLUGIN_VERSION = "1.1.1";
internal static new ManualLogSource Log;
private static ConfigEntry<float> scanTime;
private static ConfigEntry<float> finishDuration;
private static ConfigEntry<float> timeAfterScans;
private static ConfigEntry<float> restockerSpeed;
private static ConfigEntry<float> selfcheckoutCustomerSpeed;
private static ConfigEntry<float> selfcheckoutPlayerSpeed;
private static ConfigEntry<float> customerHelperScanningSpeed;
private static ConfigEntry<float> customerHelperSpeed;
private static ConfigEntry<float> securityGuardSpeed;
private static ConfigEntry<float> janitorSpeed;
public override void Load()
{
// Plugin startup logic
Log = base.Log;
Log.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
scanTime = Config.Bind("Cashier", "Scanning Speed", 0.7f, "Default vanilla value is 1.5.");
finishDuration = Config.Bind("Cashier", "FinishingDuration", 1f, "Default vanilla value is 2.");
timeAfterScans = Config.Bind("Cashier", "TimeAfterAllScans", 0.5f, "Default vanilla value is 1.");
restockerSpeed = Config.Bind("Restocker", "Speed", 5f, "Default value is 2.");
selfcheckoutCustomerSpeed = Config.Bind("Selfcheckout", "Customer Speed", 0.6f, "Default vanilla value is 1.8.");
selfcheckoutPlayerSpeed = Config.Bind("Selfcheckout", "Player Speed", 0.3f, "Default vanilla value is 0.6.");
customerHelperScanningSpeed = Config.Bind("Customer Helper", "Scanning Speed", 0.5f, "Default vanilla value is 1.5.");
customerHelperSpeed = Config.Bind("Customer Helper", "Speed", 5f, "Default value is 2.");
securityGuardSpeed = Config.Bind("Security Guard", "Speed", 5f, "Default value is 2.");
janitorSpeed = Config.Bind("Janitor", "Speed", 5f, "Default value is 2.");
Harmony harmony = new(PLUGIN_GUID);
harmony.PatchAll();
}
[HarmonyPatch(typeof(Cashier), "Start")]
public static class Cashier_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Cashier __instance)
{
__instance.ScanningInterval = scanTime.Value;
}
}
[HarmonyPatch(typeof(Checkout), "FinishedScanning")]
public static class Cashier_Checkout_Patch
{
[HarmonyPostfix]
public static void Postfix(Checkout __instance)
{
if(!__instance.m_IsSelfCheckout)
{
__instance.m_AutomatedCheckout.m_FinishingPaymentDuration = finishDuration.Value;
__instance.m_AutomatedCheckout.m_IntervalAfterScanningAll = timeAfterScans.Value;
}
}
}
[HarmonyPatch(typeof(Restocker), "Start")]
public static class Restocker_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Restocker __instance)
{
__instance.m_Agent.speed = restockerSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
}
}
[HarmonyPatch(typeof(Checkout), "Start")]
public static class Selfcheckout_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Checkout __instance)
{
if (__instance.m_IsSelfCheckout)
{
__instance.m_SelfCheckout.m_CustomerScanningInterval = selfcheckoutCustomerSpeed.Value;
__instance.m_SelfCheckout.m_PlayerScanningInterval = selfcheckoutPlayerSpeed.Value;
}
}
}
[HarmonyPatch(typeof(CustomerHelper), "Start")]
public static class CustomerHelper_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(CustomerHelper __instance)
{
__instance.ScanningInterval = customerHelperScanningSpeed.Value;
__instance.m_CustomerHelperScanIntervals = new Il2CppSystem.Collections.Generic.List<float>(1);
__instance.m_CustomerHelperScanIntervals.Add(customerHelperScanningSpeed.Value);
__instance.m_Agent.speed = customerHelperSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
}
}
[HarmonyPatch(typeof(SecurityGuard), "Start")]
public static class SecurityGuard_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(SecurityGuard __instance)
{
__instance.m_AnimController.m_Agent.speed = securityGuardSpeed.Value;
__instance.m_AnimController.m_Agent.acceleration *= 200f;
__instance.m_AnimController.m_Agent.angularSpeed *= 200f;
}
}
[HarmonyPatch(typeof(Janitor), "Start")]
public static class Janitor_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Janitor __instance)
{
__instance.m_Agent.speed = janitorSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
}
}
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
namespace BetterStuff;
[BepInPlugin(PLUGIN_GUID, PLUGIN_NAME, PLUGIN_VERSION)]
public class Plugin : BasePlugin
{
public const string PLUGIN_GUID = "de.mpburgmann.BetterStuff";
public const string PLUGIN_NAME = "Better Stuff";
public const string PLUGIN_VERSION = "1.1.0";
internal static new ManualLogSource Log;
private static ConfigEntry<float> scanTime;
private static ConfigEntry<float> finishDuration;
private static ConfigEntry<float> timeAfterScans;
private static ConfigEntry<float> restockerSpeed;
private static ConfigEntry<float> selfcheckoutCustomerSpeed;
private static ConfigEntry<float> selfcheckoutPlayerSpeed;
private static ConfigEntry<float> customerHelperScanningSpeed;
private static ConfigEntry<float> customerHelperSpeed;
private static ConfigEntry<float> securityGuardSpeed;
private static ConfigEntry<float> janitorSpeed;
public override void Load()
{
// Plugin startup logic
Log = base.Log;
Log.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
scanTime = Config.Bind("Cashier", "Scanning Speed", 0.7f, "Default vanilla value is 1.5.");
finishDuration = Config.Bind("Cashier", "FinishingDuration", 1f, "Default vanilla value is 2.");
timeAfterScans = Config.Bind("Cashier", "TimeAfterAllScans", 0.5f, "Default vanilla value is 1.");
restockerSpeed = Config.Bind("Restocker", "Speed", 5f, "Default value is 2.");
selfcheckoutCustomerSpeed = Config.Bind("Selfcheckout", "Customer Speed", 0.6f, "Default vanilla value is 1.8.");
selfcheckoutPlayerSpeed = Config.Bind("Selfcheckout", "Player Speed", 0.3f, "Default vanilla value is 0.6.");
customerHelperScanningSpeed = Config.Bind("Customer Helper", "Scanning Speed", 0.5f, "Default vanilla value is 1.5.");
customerHelperSpeed = Config.Bind("Customer Helper", "Speed", 5f, "Default value is 2.");
securityGuardSpeed = Config.Bind("Security Guard", "Speed", 5f, "Default value is 2.");
janitorSpeed = Config.Bind("Janitor", "Speed", 5f, "Default value is 2.");
Harmony harmony = new(PLUGIN_GUID);
harmony.PatchAll();
}
[HarmonyPatch(typeof(Cashier), "Start")]
public static class Cashier_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Cashier __instance)
{
__instance.ScanningInterval = scanTime.Value;
}
}
[HarmonyPatch(typeof(Checkout), "FinishedScanning")]
public static class Cashier_Checkout_Patch
{
[HarmonyPostfix]
public static void Postfix(Checkout __instance)
{
if(!__instance.m_IsSelfCheckout)
{
__instance.m_AutomatedCheckout.m_FinishingPaymentDuration = finishDuration.Value;
__instance.m_AutomatedCheckout.m_IntervalAfterScanningAll = timeAfterScans.Value;
}
}
}
[HarmonyPatch(typeof(Restocker), "Start")]
public static class Restocker_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Restocker __instance)
{
__instance.m_Agent.speed = restockerSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
}
}
[HarmonyPatch(typeof(Checkout), "Start")]
public static class Selfcheckout_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Checkout __instance)
{
if (__instance.m_IsSelfCheckout)
{
__instance.m_SelfCheckout.m_CustomerScanningInterval = selfcheckoutCustomerSpeed.Value;
__instance.m_SelfCheckout.m_PlayerScanningInterval = selfcheckoutPlayerSpeed.Value;
}
}
}
[HarmonyPatch(typeof(CustomerHelper), "Start")]
public static class CustomerHelper_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(CustomerHelper __instance)
{
__instance.ScanningInterval = customerHelperScanningSpeed.Value;
__instance.m_CustomerHelperScanIntervals = new Il2CppSystem.Collections.Generic.List<float>(1);
__instance.m_CustomerHelperScanIntervals.Add(customerHelperScanningSpeed.Value);
__instance.m_Agent.speed = customerHelperSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
}
}
[HarmonyPatch(typeof(SecurityGuard), "Start")]
public static class SecurityGuard_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(SecurityGuard __instance)
{
__instance.m_AnimController.m_Agent.speed = securityGuardSpeed.Value;
__instance.m_AnimController.m_Agent.acceleration *= 200f;
__instance.m_AnimController.m_Agent.angularSpeed *= 200f;
}
}
[HarmonyPatch(typeof(Janitor), "Start")]
public static class Janitor_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Janitor __instance)
{
__instance.m_Agent.speed = janitorSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
}
}
}