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3 Commits

Author SHA1 Message Date
89236bc66a Fix janitor 2026-03-31 16:49:51 +02:00
21ad8f57da Merge branch main 2026-01-25 23:16:23 +01:00
4f5f4f46bd Version 1.1.0 2026-01-25 23:08:51 +01:00
5 changed files with 239 additions and 151 deletions

8
.gitignore vendored
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.git/ .git/
.vs/ .vs/
bin/ bin/
obj/ obj/
*.sln *.sln

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<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net6.0</TargetFramework>
<AssemblyName>BetterStuff</AssemblyName> <AssemblyName>BetterStuff</AssemblyName>
<Product>Better Stuff</Product> <Product>Better Stuff</Product>
<Version>1.0.0</Version> <Version>1.1.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources> <RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json; https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json; https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources> </RestoreAdditionalProjectSources>
<RootNamespace>BetterStuff</RootNamespace> <RootNamespace>BetterStuff</RootNamespace>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" /> <PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" /> <PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Reference Include="Assembly-CSharp" Publicize="true"> <Reference Include="Assembly-CSharp" Publicize="true">
<HintPath>..\lib\Assembly-CSharp.dll</HintPath> <HintPath>..\lib\Assembly-CSharp.dll</HintPath>
</Reference> </Reference>
<Reference Include="MyBox" Publicize="true"> <Reference Include="MyBox" Publicize="true">
<HintPath>..\lib\MyBox.dll</HintPath> <HintPath>..\lib\MyBox.dll</HintPath>
</Reference> </Reference>
<Reference Include="Il2Cppmscorlib" Publicize="true"> <Reference Include="Il2Cppmscorlib" Publicize="true">
<HintPath>..\lib\Il2Cppmscorlib.dll</HintPath> <HintPath>..\lib\Il2Cppmscorlib.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.PhysicsModule" Publicize="true"> <Reference Include="UnityEngine.PhysicsModule" Publicize="true">
<HintPath>..\lib\UnityEngine.PhysicsModule.dll</HintPath> <HintPath>..\lib\UnityEngine.PhysicsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.CoreModule" Publicize="true"> <Reference Include="UnityEngine.CoreModule" Publicize="true">
<HintPath>..\lib\UnityEngine.CoreModule.dll</HintPath> <HintPath>..\lib\UnityEngine.CoreModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.InputSystem" Publicize="true"> <Reference Include="Unity.InputSystem" Publicize="true">
<HintPath>..\lib\Unity.InputSystem.dll</HintPath> <HintPath>..\lib\Unity.InputSystem.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AIModule" Publicize="true"> <Reference Include="UnityEngine.AIModule" Publicize="true">
<HintPath>..\lib\UnityEngine.AIModule.dll</HintPath> <HintPath>..\lib\UnityEngine.AIModule.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
</Project> </Project>

22
CHANGELOG Normal file
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# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.1.0] - 2026-01-25
### Added
- Increased the walk speed of janitors, security guards and customer helpers
- Increased the scanning speed of customer helpers, customers and player on self checkouts
- Config contains the default gamevalues of each option
## [1.0.0] - 2026-01-09
### Added
- Initial release
- Increased the scanning speed of cashiers
- Increased the time until the paymentprocess is finished
- Increased the time between scanningprocess an paymentprocess
- Increased the walk speed of Restockers

42
LICENSE
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MIT License MIT License
Copyright (c) 2025 Marc Philipp Burgmann Copyright (c) 2025 Marc Philipp Burgmann
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions: furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software. copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE. SOFTWARE.

226
Plugin.cs
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using System; using __Project__.Scripts.Janitor;
using BepInEx; using BepInEx;
using BepInEx.Configuration; using BepInEx.Configuration;
using BepInEx.Logging; using BepInEx.Logging;
using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP;
using HarmonyLib; using HarmonyLib;
using UnityEngine;
using UnityEngine.Playables; namespace BetterStuff;
namespace BetterStuff; [BepInPlugin(PLUGIN_GUID, PLUGIN_NAME, PLUGIN_VERSION)]
public class Plugin : BasePlugin
[BepInPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, MyPluginInfo.PLUGIN_VERSION)] {
public class Plugin : BasePlugin public const string PLUGIN_GUID = "de.mpburgmann.BetterStuff";
{ public const string PLUGIN_NAME = "Better Stuff";
internal static new ManualLogSource Log; public const string PLUGIN_VERSION = "1.1.1";
internal static new ManualLogSource Log;
private static ConfigEntry<float> scanTimeMin;
private static ConfigEntry<float> scanTimeMax; private static ConfigEntry<float> scanTime;
private static ConfigEntry<float> finishDuration; private static ConfigEntry<float> finishDuration;
private static ConfigEntry<float> timeAfterScans; private static ConfigEntry<float> timeAfterScans;
private static ConfigEntry<float> restockerSpeed;
private static ConfigEntry<float> restockerSpeed; private static ConfigEntry<float> selfcheckoutCustomerSpeed;
private static ConfigEntry<float> selfcheckoutPlayerSpeed;
public override void Load() private static ConfigEntry<float> customerHelperScanningSpeed;
{ private static ConfigEntry<float> customerHelperSpeed;
// Plugin startup logic private static ConfigEntry<float> securityGuardSpeed;
Log = base.Log; private static ConfigEntry<float> janitorSpeed;
Log.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
Plugin.scanTimeMin = Config.Bind("Cashier Scantime", "min", 0.2f); public override void Load()
Plugin.scanTimeMax = Config.Bind("Cashier Scantime", "max", 0.8f); {
Plugin.finishDuration = Config.Bind("Cashier PaymentTime", "FinishingDuration", 1f); // Plugin startup logic
Plugin.timeAfterScans = Config.Bind("Cashier PaymentTime", "TimeAfterAllScans", 0.5f); Log = base.Log;
Log.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
Plugin.restockerSpeed = Config.Bind("Restocker", "Speed", 5f);
scanTime = Config.Bind("Cashier", "Scanning Speed", 0.7f, "Default vanilla value is 1.5.");
Harmony harmony = new(MyPluginInfo.PLUGIN_GUID); finishDuration = Config.Bind("Cashier", "FinishingDuration", 1f, "Default vanilla value is 2.");
harmony.PatchAll(); timeAfterScans = Config.Bind("Cashier", "TimeAfterAllScans", 0.5f, "Default vanilla value is 1.");
}
restockerSpeed = Config.Bind("Restocker", "Speed", 5f, "Default value is 2.");
public static class CashierPatch
{ selfcheckoutCustomerSpeed = Config.Bind("Selfcheckout", "Customer Speed", 0.6f, "Default vanilla value is 1.8.");
[HarmonyPatch(typeof(Cashier), "Start")] selfcheckoutPlayerSpeed = Config.Bind("Selfcheckout", "Player Speed", 0.3f, "Default vanilla value is 0.6.");
public static class Cashier_Start_Patch
{ customerHelperScanningSpeed = Config.Bind("Customer Helper", "Scanning Speed", 0.5f, "Default vanilla value is 1.5.");
[HarmonyPostfix] customerHelperSpeed = Config.Bind("Customer Helper", "Speed", 5f, "Default value is 2.");
public static void Postfix(Cashier __instance)
{ securityGuardSpeed = Config.Bind("Security Guard", "Speed", 5f, "Default value is 2.");
__instance.ScanningInterval = UnityEngine.Random.Range(Plugin.scanTimeMin.Value, Plugin.scanTimeMax.Value);
} janitorSpeed = Config.Bind("Janitor", "Speed", 5f, "Default value is 2.");
}
[HarmonyPatch(typeof(Checkout), "FinishedScanning")] Harmony harmony = new(PLUGIN_GUID);
public static class Cashier_Checkout_Patch harmony.PatchAll();
{ }
[HarmonyPostfix]
public static void Postfix(Checkout __instance) [HarmonyPatch(typeof(Cashier), "Start")]
{ public static class Cashier_Start_Patch
__instance.m_AutomatedCheckout.m_FinishingPaymentDuration = Plugin.finishDuration.Value; {
__instance.m_AutomatedCheckout.m_IntervalAfterScanningAll = Plugin.timeAfterScans.Value; [HarmonyPostfix]
} public static void Postfix(Cashier __instance)
} {
} __instance.ScanningInterval = scanTime.Value;
}
public static class RestockerPatch }
{
[HarmonyPatch(typeof(Restocker), "Start")] [HarmonyPatch(typeof(Checkout), "FinishedScanning")]
public static class Restocker_Start_Patch public static class Cashier_Checkout_Patch
{ {
[HarmonyPostfix] [HarmonyPostfix]
public static void Postfix(Restocker __instance) public static void Postfix(Checkout __instance)
{ {
__instance.m_Agent.speed = Plugin.restockerSpeed.Value; if(!__instance.m_IsSelfCheckout)
__instance.m_Agent.acceleration *= 200f; {
__instance.m_Agent.angularSpeed *= 200f; __instance.m_AutomatedCheckout.m_FinishingPaymentDuration = finishDuration.Value;
} __instance.m_AutomatedCheckout.m_IntervalAfterScanningAll = timeAfterScans.Value;
} }
} }
}
}
[HarmonyPatch(typeof(Restocker), "Start")]
public static class Restocker_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Restocker __instance)
{
__instance.m_Agent.speed = restockerSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
}
}
[HarmonyPatch(typeof(Checkout), "Start")]
public static class Selfcheckout_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Checkout __instance)
{
if (__instance.m_IsSelfCheckout)
{
__instance.m_SelfCheckout.m_CustomerScanningInterval = selfcheckoutCustomerSpeed.Value;
__instance.m_SelfCheckout.m_PlayerScanningInterval = selfcheckoutPlayerSpeed.Value;
}
}
}
[HarmonyPatch(typeof(CustomerHelper), "Start")]
public static class CustomerHelper_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(CustomerHelper __instance)
{
__instance.ScanningInterval = customerHelperScanningSpeed.Value;
__instance.m_CustomerHelperScanIntervals = new Il2CppSystem.Collections.Generic.List<float>(1);
__instance.m_CustomerHelperScanIntervals.Add(customerHelperScanningSpeed.Value);
__instance.m_Agent.speed = customerHelperSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
}
}
[HarmonyPatch(typeof(SecurityGuard), "Start")]
public static class SecurityGuard_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(SecurityGuard __instance)
{
__instance.m_AnimController.m_Agent.speed = securityGuardSpeed.Value;
__instance.m_AnimController.m_Agent.acceleration *= 200f;
__instance.m_AnimController.m_Agent.angularSpeed *= 200f;
}
}
[HarmonyPatch(typeof(Janitor), "Start")]
public static class Janitor_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Janitor __instance)
{
__instance.m_Agent.speed = janitorSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
}
}
}