Files
Better-Stuff/Behavior.cs
2026-04-03 20:55:43 +02:00

22 lines
724 B
C#

using UnityEngine;
namespace BetterStuff;
public class Behaviour : MonoBehaviour
{
private float timer = 2f;
private void Update()
{
timer += Time.deltaTime;
if(timer >= 2f)
{
timer = 0f;
foreach (SecurityGuardAnimationController controller in Resources.FindObjectsOfTypeAll<SecurityGuardAnimationController>())
{
controller.m_Agent.speed = Plugin.securityGuardSpeed.Value;
controller.m_Agent.acceleration *= Plugin.acceleration;
controller.m_Agent.angularSpeed *= Plugin.angularSpeed;
controller.m_AnimationWalkingSpeed = Plugin.securityGuardSpeed.Value;
}
}
}
}