191 lines
7.0 KiB
C#
191 lines
7.0 KiB
C#
using __Project__.Scripts.Janitor;
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using BepInEx;
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using BepInEx.Configuration;
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using BepInEx.Logging;
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using BepInEx.Unity.IL2CPP;
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using HarmonyLib;
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using Il2CppInterop.Runtime.Injection;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.SceneManagement;
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namespace BetterStuff;
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[BepInPlugin(PLUGIN_GUID, PLUGIN_NAME, PLUGIN_VERSION)]
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public class Plugin : BasePlugin
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{
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public const string PLUGIN_GUID = "de.mpburgmann.BetterStuff";
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public const string PLUGIN_NAME = "Better Stuff";
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public const string PLUGIN_VERSION = "1.2.0";
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internal static new ManualLogSource Log;
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public const float acceleration = 200f;
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public const float angularSpeed = 200f;
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private static ConfigEntry<float> scanTime;
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private static ConfigEntry<float> finishDuration;
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private static ConfigEntry<float> timeAfterScans;
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private static ConfigEntry<float> restockerSpeed;
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private static ConfigEntry<float> selfcheckoutCustomerSpeed;
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private static ConfigEntry<float> selfcheckoutPlayerSpeed;
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private static ConfigEntry<float> customerHelperScanningSpeed;
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private static ConfigEntry<float> customerHelperSpeed;
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public static ConfigEntry<float> securityGuardSpeed;
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private static ConfigEntry<float> janitorSpeed;
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private static ConfigEntry<float> bakerSpeed;
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public override void Load()
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{
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// Plugin startup logic
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Log = base.Log;
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Log.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
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scanTime = Config.Bind("Cashier", "Scanning Speed", 0.7f, "Default vanilla value is 1.5.");
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finishDuration = Config.Bind("Cashier", "FinishingDuration", 1f, "Default vanilla value is 2.");
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timeAfterScans = Config.Bind("Cashier", "TimeAfterAllScans", 0.5f, "Default vanilla value is 1.");
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restockerSpeed = Config.Bind("Restocker", "Speed", 5f, "Default value is 2.");
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selfcheckoutCustomerSpeed = Config.Bind("Selfcheckout", "Customer Speed", 0.6f, "Default vanilla value is 1.8.");
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selfcheckoutPlayerSpeed = Config.Bind("Selfcheckout", "Player Speed", 0.3f, "Default vanilla value is 0.6.");
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customerHelperScanningSpeed = Config.Bind("Customer Helper", "Scanning Speed", 0.5f, "Default vanilla value is 1.5.");
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customerHelperSpeed = Config.Bind("Customer Helper", "Speed", 5f, "Default vanilla value is 2.");
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securityGuardSpeed = Config.Bind("Security Guard", "Speed", 5f, "Default vanilla value is 2.");
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janitorSpeed = Config.Bind("Janitor", "Speed", 5f, "Default vanilla value is 2.");
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bakerSpeed = Config.Bind("Baker", "Speed", 5f, "Default vanilla value is 2.");
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Harmony harmony = new(PLUGIN_GUID);
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harmony.PatchAll();
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SceneManager.sceneLoaded += (UnityAction<Scene, LoadSceneMode>) OnSceneLoaded;
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}
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[HarmonyPatch(typeof(Cashier), "Start")]
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public static class Cashier_Start_Patch
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{
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[HarmonyPostfix]
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public static void Postfix(Cashier __instance)
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{
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__instance.ScanningInterval = scanTime.Value;
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}
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}
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[HarmonyPatch(typeof(Checkout), "FinishedScanning")]
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public static class Cashier_Checkout_Patch
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{
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[HarmonyPostfix]
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public static void Postfix(Checkout __instance)
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{
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if(!__instance.m_IsSelfCheckout)
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{
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__instance.m_AutomatedCheckout.m_FinishingPaymentDuration = finishDuration.Value;
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__instance.m_AutomatedCheckout.m_IntervalAfterScanningAll = timeAfterScans.Value;
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}
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}
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}
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[HarmonyPatch(typeof(Restocker), "Start")]
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public static class Restocker_Start_Patch
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{
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[HarmonyPostfix]
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public static void Postfix(Restocker __instance)
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{
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__instance.m_Agent.speed = restockerSpeed.Value;
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__instance.m_Agent.acceleration *= acceleration;
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__instance.m_Agent.angularSpeed *= angularSpeed;
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}
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}
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[HarmonyPatch(typeof(Checkout), "Start")]
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public static class Selfcheckout_Start_Patch
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{
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[HarmonyPostfix]
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public static void Postfix(Checkout __instance)
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{
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if (__instance.m_IsSelfCheckout)
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{
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__instance.m_SelfCheckout.m_CustomerScanningInterval = selfcheckoutCustomerSpeed.Value;
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__instance.m_SelfCheckout.m_PlayerScanningInterval = selfcheckoutPlayerSpeed.Value;
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}
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}
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}
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[HarmonyPatch(typeof(CustomerHelper), "Start")]
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public static class CustomerHelper_Start_Patch
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{
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[HarmonyPostfix]
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public static void Postfix(CustomerHelper __instance)
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{
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__instance.ScanningInterval = customerHelperScanningSpeed.Value;
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__instance.m_CustomerHelperScanIntervals = new Il2CppSystem.Collections.Generic.List<float>(1);
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__instance.m_CustomerHelperScanIntervals.Add(customerHelperScanningSpeed.Value);
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__instance.m_Agent.speed = customerHelperSpeed.Value;
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__instance.m_Agent.acceleration *= acceleration;
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__instance.m_Agent.angularSpeed *= angularSpeed;
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}
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}
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// [HarmonyPatch(typeof(SecurityGuardAnimationController), "Start")]
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// public static class SecurityGuardAnimationController_Start_Patch
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// {
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// [HarmonyPostfix]
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// public static void Postfix(SecurityGuardAnimationController __instance)
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// {
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// __instance.m_Agent.speed = securityGuardSpeed.Value;
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// __instance.m_Agent.acceleration *= acceleration;
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// __instance.m_Agent.angularSpeed *= angularSpeed;
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// }
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// }
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[HarmonyPatch(typeof(Janitor), "Start")]
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public static class Janitor_Start_Patch
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{
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[HarmonyPostfix]
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public static void Postfix(Janitor __instance)
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{
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__instance.m_Agent.speed = janitorSpeed.Value;
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__instance.m_Agent.acceleration *= acceleration;
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__instance.m_Agent.angularSpeed *= angularSpeed;
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}
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}
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[HarmonyPatch(typeof(Baker), "Start")]
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public static class Baker_Start_Patch
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{
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[HarmonyPostfix]
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public static void Postfix(Baker __instance)
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{
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__instance.m_Agent.speed = bakerSpeed.Value;
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__instance.m_Agent.acceleration *= acceleration;
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__instance.m_Agent.angularSpeed *= angularSpeed;
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}
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}
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private static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
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{
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if (scene.name == "Main Scene")
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{
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ClassInjector.RegisterTypeInIl2Cpp<Behaviour>();
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GameObject gameObject = new("BetterStuffBehaviour");
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Object.DontDestroyOnLoad(gameObject);
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gameObject.AddComponent<Behaviour>();
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}
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if(scene.name == "Main Menu")
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{
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Object gameObject = GameObject.Find("BetterStuffBehaviour");
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if(gameObject != null)
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{
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Object.Destroy(gameObject);
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}
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}
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}
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} |