Files
Better-Stuff/BetterStuff.csproj
2026-01-09 22:28:22 +01:00

47 lines
1.7 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>BetterStuff</AssemblyName>
<Product>Better Stuff</Product>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>BetterStuff</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp" Publicize="true">
<HintPath>..\lib\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="MyBox" Publicize="true">
<HintPath>..\lib\MyBox.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib" Publicize="true">
<HintPath>..\lib\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule" Publicize="true">
<HintPath>..\lib\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule" Publicize="true">
<HintPath>..\lib\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="Unity.InputSystem" Publicize="true">
<HintPath>..\lib\Unity.InputSystem.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AIModule" Publicize="true">
<HintPath>..\lib\UnityEngine.AIModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>