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4 Commits

Author SHA1 Message Date
b20ac98410 Version 1.2.0 2026-04-03 20:55:43 +02:00
89236bc66a Fix janitor 2026-03-31 16:49:51 +02:00
21ad8f57da Merge branch main 2026-01-25 23:16:23 +01:00
7334892c45 LICENSE hinzugefügt 2026-01-09 22:00:28 +00:00
6 changed files with 318 additions and 215 deletions

22
Behavior.cs Normal file
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@@ -0,0 +1,22 @@
using UnityEngine;
namespace BetterStuff;
public class Behaviour : MonoBehaviour
{
private float timer = 2f;
private void Update()
{
timer += Time.deltaTime;
if(timer >= 2f)
{
timer = 0f;
foreach (SecurityGuardAnimationController controller in Resources.FindObjectsOfTypeAll<SecurityGuardAnimationController>())
{
controller.m_Agent.speed = Plugin.securityGuardSpeed.Value;
controller.m_Agent.acceleration *= Plugin.acceleration;
controller.m_Agent.angularSpeed *= Plugin.angularSpeed;
controller.m_AnimationWalkingSpeed = Plugin.securityGuardSpeed.Value;
}
}
}
}

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@@ -5,6 +5,19 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.2.0] - 2026-04-03
### Added
- Increased the walk speed of backer
### Fixed
- Fix securityguard walkspeed don't work
## [1.1.1] - 2026-03-31
### Fixed
- Fix janitor walkspeed don't work
## [1.1.0] - 2026-01-25
### Added
@@ -19,4 +32,4 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Increased the scanning speed of cashiers
- Increased the time until the paymentprocess is finished
- Increased the time between scanningprocess an paymentprocess
- Increased the walk speed of Restockers
- Increased the walk speed of restockers

21
LICENSE Normal file
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@@ -0,0 +1,21 @@
MIT License
Copyright (c) 2025 Marc Philipp Burgmann
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@@ -1,8 +1,13 @@
using BepInEx;
using __Project__.Scripts.Janitor;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Il2CppInterop.Runtime.Injection;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
namespace BetterStuff;
@@ -11,9 +16,12 @@ public class Plugin : BasePlugin
{
public const string PLUGIN_GUID = "de.mpburgmann.BetterStuff";
public const string PLUGIN_NAME = "Better Stuff";
public const string PLUGIN_VERSION = "1.1.0";
public const string PLUGIN_VERSION = "1.2.0";
internal static new ManualLogSource Log;
public const float acceleration = 200f;
public const float angularSpeed = 200f;
private static ConfigEntry<float> scanTime;
private static ConfigEntry<float> finishDuration;
private static ConfigEntry<float> timeAfterScans;
@@ -22,8 +30,9 @@ public class Plugin : BasePlugin
private static ConfigEntry<float> selfcheckoutPlayerSpeed;
private static ConfigEntry<float> customerHelperScanningSpeed;
private static ConfigEntry<float> customerHelperSpeed;
private static ConfigEntry<float> securityGuardSpeed;
public static ConfigEntry<float> securityGuardSpeed;
private static ConfigEntry<float> janitorSpeed;
private static ConfigEntry<float> bakerSpeed;
public override void Load()
@@ -42,15 +51,19 @@ public class Plugin : BasePlugin
selfcheckoutPlayerSpeed = Config.Bind("Selfcheckout", "Player Speed", 0.3f, "Default vanilla value is 0.6.");
customerHelperScanningSpeed = Config.Bind("Customer Helper", "Scanning Speed", 0.5f, "Default vanilla value is 1.5.");
customerHelperSpeed = Config.Bind("Customer Helper", "Speed", 5f, "Default value is 2.");
customerHelperSpeed = Config.Bind("Customer Helper", "Speed", 5f, "Default vanilla value is 2.");
securityGuardSpeed = Config.Bind("Security Guard", "Speed", 5f, "Default value is 2.");
securityGuardSpeed = Config.Bind("Security Guard", "Speed", 5f, "Default vanilla value is 2.");
janitorSpeed = Config.Bind("Janitor", "Speed", 5f, "Default value is 2.");
janitorSpeed = Config.Bind("Janitor", "Speed", 5f, "Default vanilla value is 2.");
bakerSpeed = Config.Bind("Baker", "Speed", 5f, "Default vanilla value is 2.");
Harmony harmony = new(PLUGIN_GUID);
harmony.PatchAll();
SceneManager.sceneLoaded += (UnityAction<Scene, LoadSceneMode>) OnSceneLoaded;
}
[HarmonyPatch(typeof(Cashier), "Start")]
@@ -84,8 +97,8 @@ public class Plugin : BasePlugin
public static void Postfix(Restocker __instance)
{
__instance.m_Agent.speed = restockerSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
__instance.m_Agent.acceleration *= acceleration;
__instance.m_Agent.angularSpeed *= angularSpeed;
}
}
@@ -113,22 +126,23 @@ public class Plugin : BasePlugin
__instance.m_CustomerHelperScanIntervals = new Il2CppSystem.Collections.Generic.List<float>(1);
__instance.m_CustomerHelperScanIntervals.Add(customerHelperScanningSpeed.Value);
__instance.m_Agent.speed = customerHelperSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
__instance.m_Agent.acceleration *= acceleration;
__instance.m_Agent.angularSpeed *= angularSpeed;
}
}
[HarmonyPatch(typeof(SecurityGuard), "Start")]
public static class SecurityGuard_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(SecurityGuard __instance)
{
__instance.m_AnimController.m_Agent.speed = securityGuardSpeed.Value;
__instance.m_AnimController.m_Agent.acceleration *= 200f;
__instance.m_AnimController.m_Agent.angularSpeed *= 200f;
}
}
// [HarmonyPatch(typeof(SecurityGuardAnimationController), "Start")]
// public static class SecurityGuardAnimationController_Start_Patch
// {
// [HarmonyPostfix]
// public static void Postfix(SecurityGuardAnimationController __instance)
// {
// __instance.m_Agent.speed = securityGuardSpeed.Value;
// __instance.m_Agent.acceleration *= acceleration;
// __instance.m_Agent.angularSpeed *= angularSpeed;
// }
// }
[HarmonyPatch(typeof(Janitor), "Start")]
public static class Janitor_Start_Patch
@@ -137,8 +151,41 @@ public class Plugin : BasePlugin
public static void Postfix(Janitor __instance)
{
__instance.m_Agent.speed = janitorSpeed.Value;
__instance.m_Agent.acceleration *= 200f;
__instance.m_Agent.angularSpeed *= 200f;
__instance.m_Agent.acceleration *= acceleration;
__instance.m_Agent.angularSpeed *= angularSpeed;
}
}
[HarmonyPatch(typeof(Baker), "Start")]
public static class Baker_Start_Patch
{
[HarmonyPostfix]
public static void Postfix(Baker __instance)
{
__instance.m_Agent.speed = bakerSpeed.Value;
__instance.m_Agent.acceleration *= acceleration;
__instance.m_Agent.angularSpeed *= angularSpeed;
}
}
private static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
if (scene.name == "Main Scene")
{
ClassInjector.RegisterTypeInIl2Cpp<Behaviour>();
GameObject gameObject = new("BetterStuffBehaviour");
Object.DontDestroyOnLoad(gameObject);
gameObject.AddComponent<Behaviour>();
}
if(scene.name == "Main Menu")
{
Object gameObject = GameObject.Find("BetterStuffBehaviour");
if(gameObject != null)
{
Object.Destroy(gameObject);
}
}
}
}