Compare commits
3 Commits
90ee436568
...
1.2.0
| Author | SHA1 | Date | |
|---|---|---|---|
| b20ac98410 | |||
| 89236bc66a | |||
| 21ad8f57da |
8
.gitignore
vendored
8
.gitignore
vendored
@@ -1,5 +1,5 @@
|
||||
.git/
|
||||
.vs/
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||||
bin/
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||||
obj/
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||||
.git/
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||||
.vs/
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||||
bin/
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||||
obj/
|
||||
*.sln
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||||
22
Behavior.cs
Normal file
22
Behavior.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace BetterStuff;
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||||
public class Behaviour : MonoBehaviour
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||||
{
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||||
private float timer = 2f;
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||||
private void Update()
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||||
{
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||||
timer += Time.deltaTime;
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||||
if(timer >= 2f)
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||||
{
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||||
timer = 0f;
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||||
foreach (SecurityGuardAnimationController controller in Resources.FindObjectsOfTypeAll<SecurityGuardAnimationController>())
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||||
{
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||||
controller.m_Agent.speed = Plugin.securityGuardSpeed.Value;
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||||
controller.m_Agent.acceleration *= Plugin.acceleration;
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||||
controller.m_Agent.angularSpeed *= Plugin.angularSpeed;
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||||
controller.m_AnimationWalkingSpeed = Plugin.securityGuardSpeed.Value;
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||||
}
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||||
}
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||||
}
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||||
}
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||||
@@ -1,46 +1,46 @@
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||||
<Project Sdk="Microsoft.NET.Sdk">
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||||
|
||||
<PropertyGroup>
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||||
<TargetFramework>net6.0</TargetFramework>
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||||
<AssemblyName>BetterStuff</AssemblyName>
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||||
<Product>Better Stuff</Product>
|
||||
<Version>1.1.0</Version>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<RestoreAdditionalProjectSources>
|
||||
https://api.nuget.org/v3/index.json;
|
||||
https://nuget.bepinex.dev/v3/index.json;
|
||||
https://nuget.samboy.dev/v3/index.json
|
||||
</RestoreAdditionalProjectSources>
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||||
<RootNamespace>BetterStuff</RootNamespace>
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||||
</PropertyGroup>
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||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
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||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Assembly-CSharp" Publicize="true">
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||||
<HintPath>..\lib\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="MyBox" Publicize="true">
|
||||
<HintPath>..\lib\MyBox.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2Cppmscorlib" Publicize="true">
|
||||
<HintPath>..\lib\Il2Cppmscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule" Publicize="true">
|
||||
<HintPath>..\lib\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule" Publicize="true">
|
||||
<HintPath>..\lib\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.InputSystem" Publicize="true">
|
||||
<HintPath>..\lib\Unity.InputSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule" Publicize="true">
|
||||
<HintPath>..\lib\UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<AssemblyName>BetterStuff</AssemblyName>
|
||||
<Product>Better Stuff</Product>
|
||||
<Version>1.1.0</Version>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<RestoreAdditionalProjectSources>
|
||||
https://api.nuget.org/v3/index.json;
|
||||
https://nuget.bepinex.dev/v3/index.json;
|
||||
https://nuget.samboy.dev/v3/index.json
|
||||
</RestoreAdditionalProjectSources>
|
||||
<RootNamespace>BetterStuff</RootNamespace>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
|
||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Assembly-CSharp" Publicize="true">
|
||||
<HintPath>..\lib\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="MyBox" Publicize="true">
|
||||
<HintPath>..\lib\MyBox.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2Cppmscorlib" Publicize="true">
|
||||
<HintPath>..\lib\Il2Cppmscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule" Publicize="true">
|
||||
<HintPath>..\lib\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule" Publicize="true">
|
||||
<HintPath>..\lib\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.InputSystem" Publicize="true">
|
||||
<HintPath>..\lib\Unity.InputSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule" Publicize="true">
|
||||
<HintPath>..\lib\UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
57
CHANGELOG
57
CHANGELOG
@@ -1,22 +1,35 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [1.1.0] - 2026-01-25
|
||||
|
||||
### Added
|
||||
- Increased the walk speed of janitors, security guards and customer helpers
|
||||
- Increased the scanning speed of customer helpers, customers and player on self checkouts
|
||||
- Config contains the default gamevalues of each option
|
||||
|
||||
## [1.0.0] - 2026-01-09
|
||||
|
||||
### Added
|
||||
- Initial release
|
||||
- Increased the scanning speed of cashiers
|
||||
- Increased the time until the paymentprocess is finished
|
||||
- Increased the time between scanningprocess an paymentprocess
|
||||
- Increased the walk speed of Restockers
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [1.2.0] - 2026-04-03
|
||||
|
||||
### Added
|
||||
- Increased the walk speed of backer
|
||||
|
||||
### Fixed
|
||||
- Fix securityguard walkspeed don't work
|
||||
|
||||
## [1.1.1] - 2026-03-31
|
||||
|
||||
### Fixed
|
||||
- Fix janitor walkspeed don't work
|
||||
|
||||
## [1.1.0] - 2026-01-25
|
||||
|
||||
### Added
|
||||
- Increased the walk speed of janitors, security guards and customer helpers
|
||||
- Increased the scanning speed of customer helpers, customers and player on self checkouts
|
||||
- Config contains the default gamevalues of each option
|
||||
|
||||
## [1.0.0] - 2026-01-09
|
||||
|
||||
### Added
|
||||
- Initial release
|
||||
- Increased the scanning speed of cashiers
|
||||
- Increased the time until the paymentprocess is finished
|
||||
- Increased the time between scanningprocess an paymentprocess
|
||||
- Increased the walk speed of restockers
|
||||
42
LICENSE
42
LICENSE
@@ -1,21 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2025 Marc Philipp Burgmann
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2025 Marc Philipp Burgmann
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
333
Plugin.cs
333
Plugin.cs
@@ -1,144 +1,191 @@
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using BepInEx.Logging;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using HarmonyLib;
|
||||
|
||||
namespace BetterStuff;
|
||||
|
||||
[BepInPlugin(PLUGIN_GUID, PLUGIN_NAME, PLUGIN_VERSION)]
|
||||
public class Plugin : BasePlugin
|
||||
{
|
||||
public const string PLUGIN_GUID = "de.mpburgmann.BetterStuff";
|
||||
public const string PLUGIN_NAME = "Better Stuff";
|
||||
public const string PLUGIN_VERSION = "1.1.0";
|
||||
internal static new ManualLogSource Log;
|
||||
|
||||
private static ConfigEntry<float> scanTime;
|
||||
private static ConfigEntry<float> finishDuration;
|
||||
private static ConfigEntry<float> timeAfterScans;
|
||||
private static ConfigEntry<float> restockerSpeed;
|
||||
private static ConfigEntry<float> selfcheckoutCustomerSpeed;
|
||||
private static ConfigEntry<float> selfcheckoutPlayerSpeed;
|
||||
private static ConfigEntry<float> customerHelperScanningSpeed;
|
||||
private static ConfigEntry<float> customerHelperSpeed;
|
||||
private static ConfigEntry<float> securityGuardSpeed;
|
||||
private static ConfigEntry<float> janitorSpeed;
|
||||
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
// Plugin startup logic
|
||||
Log = base.Log;
|
||||
Log.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
|
||||
|
||||
scanTime = Config.Bind("Cashier", "Scanning Speed", 0.7f, "Default vanilla value is 1.5.");
|
||||
finishDuration = Config.Bind("Cashier", "FinishingDuration", 1f, "Default vanilla value is 2.");
|
||||
timeAfterScans = Config.Bind("Cashier", "TimeAfterAllScans", 0.5f, "Default vanilla value is 1.");
|
||||
|
||||
restockerSpeed = Config.Bind("Restocker", "Speed", 5f, "Default value is 2.");
|
||||
|
||||
selfcheckoutCustomerSpeed = Config.Bind("Selfcheckout", "Customer Speed", 0.6f, "Default vanilla value is 1.8.");
|
||||
selfcheckoutPlayerSpeed = Config.Bind("Selfcheckout", "Player Speed", 0.3f, "Default vanilla value is 0.6.");
|
||||
|
||||
customerHelperScanningSpeed = Config.Bind("Customer Helper", "Scanning Speed", 0.5f, "Default vanilla value is 1.5.");
|
||||
customerHelperSpeed = Config.Bind("Customer Helper", "Speed", 5f, "Default value is 2.");
|
||||
|
||||
securityGuardSpeed = Config.Bind("Security Guard", "Speed", 5f, "Default value is 2.");
|
||||
|
||||
janitorSpeed = Config.Bind("Janitor", "Speed", 5f, "Default value is 2.");
|
||||
|
||||
|
||||
Harmony harmony = new(PLUGIN_GUID);
|
||||
harmony.PatchAll();
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Cashier), "Start")]
|
||||
public static class Cashier_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Cashier __instance)
|
||||
{
|
||||
__instance.ScanningInterval = scanTime.Value;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Checkout), "FinishedScanning")]
|
||||
public static class Cashier_Checkout_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Checkout __instance)
|
||||
{
|
||||
if(!__instance.m_IsSelfCheckout)
|
||||
{
|
||||
__instance.m_AutomatedCheckout.m_FinishingPaymentDuration = finishDuration.Value;
|
||||
__instance.m_AutomatedCheckout.m_IntervalAfterScanningAll = timeAfterScans.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Restocker), "Start")]
|
||||
public static class Restocker_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Restocker __instance)
|
||||
{
|
||||
__instance.m_Agent.speed = restockerSpeed.Value;
|
||||
__instance.m_Agent.acceleration *= 200f;
|
||||
__instance.m_Agent.angularSpeed *= 200f;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Checkout), "Start")]
|
||||
public static class Selfcheckout_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Checkout __instance)
|
||||
{
|
||||
if (__instance.m_IsSelfCheckout)
|
||||
{
|
||||
__instance.m_SelfCheckout.m_CustomerScanningInterval = selfcheckoutCustomerSpeed.Value;
|
||||
__instance.m_SelfCheckout.m_PlayerScanningInterval = selfcheckoutPlayerSpeed.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(CustomerHelper), "Start")]
|
||||
public static class CustomerHelper_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(CustomerHelper __instance)
|
||||
{
|
||||
__instance.ScanningInterval = customerHelperScanningSpeed.Value;
|
||||
__instance.m_CustomerHelperScanIntervals = new Il2CppSystem.Collections.Generic.List<float>(1);
|
||||
__instance.m_CustomerHelperScanIntervals.Add(customerHelperScanningSpeed.Value);
|
||||
__instance.m_Agent.speed = customerHelperSpeed.Value;
|
||||
__instance.m_Agent.acceleration *= 200f;
|
||||
__instance.m_Agent.angularSpeed *= 200f;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(SecurityGuard), "Start")]
|
||||
public static class SecurityGuard_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(SecurityGuard __instance)
|
||||
{
|
||||
__instance.m_AnimController.m_Agent.speed = securityGuardSpeed.Value;
|
||||
__instance.m_AnimController.m_Agent.acceleration *= 200f;
|
||||
__instance.m_AnimController.m_Agent.angularSpeed *= 200f;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Janitor), "Start")]
|
||||
public static class Janitor_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Janitor __instance)
|
||||
{
|
||||
__instance.m_Agent.speed = janitorSpeed.Value;
|
||||
__instance.m_Agent.acceleration *= 200f;
|
||||
__instance.m_Agent.angularSpeed *= 200f;
|
||||
}
|
||||
}
|
||||
using __Project__.Scripts.Janitor;
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using BepInEx.Logging;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.Injection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
namespace BetterStuff;
|
||||
|
||||
[BepInPlugin(PLUGIN_GUID, PLUGIN_NAME, PLUGIN_VERSION)]
|
||||
public class Plugin : BasePlugin
|
||||
{
|
||||
public const string PLUGIN_GUID = "de.mpburgmann.BetterStuff";
|
||||
public const string PLUGIN_NAME = "Better Stuff";
|
||||
public const string PLUGIN_VERSION = "1.2.0";
|
||||
internal static new ManualLogSource Log;
|
||||
|
||||
public const float acceleration = 200f;
|
||||
public const float angularSpeed = 200f;
|
||||
|
||||
private static ConfigEntry<float> scanTime;
|
||||
private static ConfigEntry<float> finishDuration;
|
||||
private static ConfigEntry<float> timeAfterScans;
|
||||
private static ConfigEntry<float> restockerSpeed;
|
||||
private static ConfigEntry<float> selfcheckoutCustomerSpeed;
|
||||
private static ConfigEntry<float> selfcheckoutPlayerSpeed;
|
||||
private static ConfigEntry<float> customerHelperScanningSpeed;
|
||||
private static ConfigEntry<float> customerHelperSpeed;
|
||||
public static ConfigEntry<float> securityGuardSpeed;
|
||||
private static ConfigEntry<float> janitorSpeed;
|
||||
private static ConfigEntry<float> bakerSpeed;
|
||||
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
// Plugin startup logic
|
||||
Log = base.Log;
|
||||
Log.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
|
||||
|
||||
scanTime = Config.Bind("Cashier", "Scanning Speed", 0.7f, "Default vanilla value is 1.5.");
|
||||
finishDuration = Config.Bind("Cashier", "FinishingDuration", 1f, "Default vanilla value is 2.");
|
||||
timeAfterScans = Config.Bind("Cashier", "TimeAfterAllScans", 0.5f, "Default vanilla value is 1.");
|
||||
|
||||
restockerSpeed = Config.Bind("Restocker", "Speed", 5f, "Default value is 2.");
|
||||
|
||||
selfcheckoutCustomerSpeed = Config.Bind("Selfcheckout", "Customer Speed", 0.6f, "Default vanilla value is 1.8.");
|
||||
selfcheckoutPlayerSpeed = Config.Bind("Selfcheckout", "Player Speed", 0.3f, "Default vanilla value is 0.6.");
|
||||
|
||||
customerHelperScanningSpeed = Config.Bind("Customer Helper", "Scanning Speed", 0.5f, "Default vanilla value is 1.5.");
|
||||
customerHelperSpeed = Config.Bind("Customer Helper", "Speed", 5f, "Default vanilla value is 2.");
|
||||
|
||||
securityGuardSpeed = Config.Bind("Security Guard", "Speed", 5f, "Default vanilla value is 2.");
|
||||
|
||||
janitorSpeed = Config.Bind("Janitor", "Speed", 5f, "Default vanilla value is 2.");
|
||||
|
||||
bakerSpeed = Config.Bind("Baker", "Speed", 5f, "Default vanilla value is 2.");
|
||||
|
||||
|
||||
Harmony harmony = new(PLUGIN_GUID);
|
||||
harmony.PatchAll();
|
||||
|
||||
SceneManager.sceneLoaded += (UnityAction<Scene, LoadSceneMode>) OnSceneLoaded;
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Cashier), "Start")]
|
||||
public static class Cashier_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Cashier __instance)
|
||||
{
|
||||
__instance.ScanningInterval = scanTime.Value;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Checkout), "FinishedScanning")]
|
||||
public static class Cashier_Checkout_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Checkout __instance)
|
||||
{
|
||||
if(!__instance.m_IsSelfCheckout)
|
||||
{
|
||||
__instance.m_AutomatedCheckout.m_FinishingPaymentDuration = finishDuration.Value;
|
||||
__instance.m_AutomatedCheckout.m_IntervalAfterScanningAll = timeAfterScans.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Restocker), "Start")]
|
||||
public static class Restocker_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Restocker __instance)
|
||||
{
|
||||
__instance.m_Agent.speed = restockerSpeed.Value;
|
||||
__instance.m_Agent.acceleration *= acceleration;
|
||||
__instance.m_Agent.angularSpeed *= angularSpeed;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Checkout), "Start")]
|
||||
public static class Selfcheckout_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Checkout __instance)
|
||||
{
|
||||
if (__instance.m_IsSelfCheckout)
|
||||
{
|
||||
__instance.m_SelfCheckout.m_CustomerScanningInterval = selfcheckoutCustomerSpeed.Value;
|
||||
__instance.m_SelfCheckout.m_PlayerScanningInterval = selfcheckoutPlayerSpeed.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(CustomerHelper), "Start")]
|
||||
public static class CustomerHelper_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(CustomerHelper __instance)
|
||||
{
|
||||
__instance.ScanningInterval = customerHelperScanningSpeed.Value;
|
||||
__instance.m_CustomerHelperScanIntervals = new Il2CppSystem.Collections.Generic.List<float>(1);
|
||||
__instance.m_CustomerHelperScanIntervals.Add(customerHelperScanningSpeed.Value);
|
||||
__instance.m_Agent.speed = customerHelperSpeed.Value;
|
||||
__instance.m_Agent.acceleration *= acceleration;
|
||||
__instance.m_Agent.angularSpeed *= angularSpeed;
|
||||
}
|
||||
}
|
||||
|
||||
// [HarmonyPatch(typeof(SecurityGuardAnimationController), "Start")]
|
||||
// public static class SecurityGuardAnimationController_Start_Patch
|
||||
// {
|
||||
// [HarmonyPostfix]
|
||||
// public static void Postfix(SecurityGuardAnimationController __instance)
|
||||
// {
|
||||
// __instance.m_Agent.speed = securityGuardSpeed.Value;
|
||||
// __instance.m_Agent.acceleration *= acceleration;
|
||||
// __instance.m_Agent.angularSpeed *= angularSpeed;
|
||||
|
||||
// }
|
||||
// }
|
||||
|
||||
[HarmonyPatch(typeof(Janitor), "Start")]
|
||||
public static class Janitor_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Janitor __instance)
|
||||
{
|
||||
__instance.m_Agent.speed = janitorSpeed.Value;
|
||||
__instance.m_Agent.acceleration *= acceleration;
|
||||
__instance.m_Agent.angularSpeed *= angularSpeed;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Baker), "Start")]
|
||||
public static class Baker_Start_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(Baker __instance)
|
||||
{
|
||||
__instance.m_Agent.speed = bakerSpeed.Value;
|
||||
__instance.m_Agent.acceleration *= acceleration;
|
||||
__instance.m_Agent.angularSpeed *= angularSpeed;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
||||
{
|
||||
if (scene.name == "Main Scene")
|
||||
{
|
||||
ClassInjector.RegisterTypeInIl2Cpp<Behaviour>();
|
||||
GameObject gameObject = new("BetterStuffBehaviour");
|
||||
Object.DontDestroyOnLoad(gameObject);
|
||||
gameObject.AddComponent<Behaviour>();
|
||||
}
|
||||
|
||||
if(scene.name == "Main Menu")
|
||||
{
|
||||
Object gameObject = GameObject.Find("BetterStuffBehaviour");
|
||||
if(gameObject != null)
|
||||
{
|
||||
Object.Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user